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TouchVG framework
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成员的完整列表,这些成员属于 Point2d,包括所有继承而来的类成员
| add(const Point2d &pnt) const | Point2d | |
| asVector() const | Point2d | |
| distanceSquare(const Point2d &pnt) const | Point2d | |
| distanceTo(const Point2d &pnt) const | Point2d | |
| get(long &xx, long &yy) const | Point2d | |
| isDegenerate() const | Point2d | |
| isEqualTo(const Point2d &pnt, const Tol &tol=Tol::gTol()) const | Point2d | |
| kInvalid() | Point2d | static |
| kOrigin() | Point2d | static |
| length() const | Point2d | |
| negate() const | Point2d | |
| offset(float dx, float dy) | Point2d | |
| offset(const Vector2d &vec) | Point2d | |
| operator!=(const Point2d &pnt) const | Point2d | |
| operator*(const Matrix2d &m) const | Point2d | |
| operator*(const Matrix2d &m, const Point2d &pnt) | Point2d | friend |
| operator*(float s, const Point2d &pnt) | Point2d | friend |
| operator*(float s) const | Point2d | |
| operator*=(const Matrix2d &m) | Point2d | |
| operator*=(float s) | Point2d | |
| operator+(const Point2d &pnt) const | Point2d | |
| operator+(const Vector2d &vec, const Point2d &pnt) | Point2d | friend |
| operator+(const Vector2d &vec) const | Point2d | |
| operator+=(const Point2d &pnt) | Point2d | |
| operator+=(const Vector2d &vec) | Point2d | |
| operator-(const Vector2d &vec) const | Point2d | |
| operator-(const Point2d &pnt) const | Point2d | |
| operator-() const | Point2d | |
| operator-=(const Vector2d &vec) | Point2d | |
| operator/(float s) const | Point2d | |
| operator/=(float s) | Point2d | |
| operator==(const Point2d &pnt) const | Point2d | |
| Point2d() | Point2d | |
| Point2d(float xx, float yy) | Point2d | |
| Point2d(const Point2d &src) | Point2d | |
| polarPoint(float angle, float dist) const | Point2d | |
| rulerPoint(const Point2d &dir, float yoff) const | Point2d | |
| rulerPoint(const Point2d &dir, float xoff, float yoff) const | Point2d | |
| scaleBy(float sx, float sy) | Point2d | |
| scaleBy(float s) | Point2d | |
| set(float xx, float yy) | Point2d | |
| set(const Point2d &pnt) | Point2d | |
| subtract(const Point2d &pnt) const | Point2d | |
| subtract(const Vector2d &vec) const | Point2d | |
| transform(const Matrix2d &m) const | Point2d | |
| x | Point2d | |
| y | Point2d |