TouchVG framework

◆ drawHandle()

bool GiCanvasAdapter::drawHandle ( float  x,
float  y,
int  type,
float  angle 
)
virtual

Draw a symbol (GiHandleTypes) whose center will at (x, y).

实现了 GiCanvas.


通用矢量图形框架, 版权所有 (C) 张云贵 2004-2017,BSD 开源许可证