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bool | readNode (const char *name, int index, bool ended) |
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bool | writeNode (const char *name, int index, bool ended) |
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bool | setError (const char *err) |
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int | readInt (const char *name, int defvalue) |
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bool | readBool (const char *name, bool defvalue) |
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float | readFloat (const char *name, float defvalue) |
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double | readDouble (const char *name, double defvalue) |
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int | readFloatArray (const char *name, float *values, int count, bool report=true) |
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int | readDoubleArray (const char *name, double *values, int count, bool report=true) |
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int | readString (const char *name, char *value, int count) |
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void | writeInt (const char *name, int value) |
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void | writeUInt (const char *name, int value) |
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void | writeBool (const char *name, bool value) |
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void | writeFloat (const char *name, float value) |
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void | writeDouble (const char *name, double value) |
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void | writeFloatArray (const char *name, const float *values, int count) |
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void | writeDoubleArray (const char *name, const double *values, int count) |
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void | writeString (const char *name, const char *value) |
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int | readIntArray (const char *name, int *values, int count, bool report=true) |
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void | writeIntArray (const char *name, const int *values, int count) |
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bool | hasNum (const char *name) |
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