TouchVG framework
mglnrel
clipLine
cross2Beeline
cross2Line
cross2LineV
crossLineAbc
crossLineBeeline
isBetweenLine
isBetweenLine2
isBetweenLine3
isColinear
isColinear2
isConvex
isIntersect
isIntersectProp
isLeft
isLeft2
isLeftOn
isLeftOn2
isProjectBetweenLine
isProjectBetweenRayline
ptInArea
PtInAreaRet
ptToBeeline
ptToBeeline2
ptToLine
◆
isProjectBetweenRayline()
bool mglnrel::isProjectBetweenRayline
(
const
Point2d
&
a
,
const
Point2d
&
b
,
const
Point2d
&
pt
)
static
判断点pt是否投影在射线a->b上(闭区间)
这是这个函数的调用关系图:
通用矢量图形框架
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张云贵
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