TouchVG framework
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成员的完整列表,这些成员属于 Box2d,包括所有继承而来的类成员
Box2d() | Box2d | |
Box2d(const Box2d &src, bool normal=false) | Box2d | |
Box2d(const Point2d &pnt1, const Point2d &pnt2) | Box2d | |
Box2d(float l, float t, float r, float b, bool normal=false) | Box2d | |
Box2d(const RECT_2D &rc, bool normal=false) | Box2d | |
Box2d(int l, int t, int r, int b, bool normal=false) | Box2d | |
Box2d(const Point2d &pnt1, const Point2d &pnt2, const Point2d &pnt3, const Point2d &pnt4) | Box2d | |
Box2d(int count, const Point2d *points) | Box2d | |
Box2d(const Point2d ¢er, float width, float height) | Box2d | |
Box2d(float width, float height) | Box2d | |
center() const | Box2d | |
contains(const Point2d &pt) const | Box2d | |
contains(const Point2d &pt, const Tol &tol) const | Box2d | |
contains(const Box2d &box) const | Box2d | |
contains(const Box2d &box, const Tol &tol) const | Box2d | |
deflate(float d) | Box2d | |
deflate(float x, float y) | Box2d | |
deflate(const Vector2d &vec) | Box2d | |
deflate(const Box2d &box) | Box2d | |
deflate(float l, float b, float r, float t) | Box2d | |
empty() | Box2d | |
get(Point2d &p1, Point2d &p2) const | Box2d | |
get(RECT_2D &rc) const | Box2d | |
get(long &l, long &t, long &r, long &b) const | Box2d | |
height() const | Box2d | |
inflate(float d) | Box2d | |
inflate(float x, float y) | Box2d | |
inflate(const Vector2d &vec) | Box2d | |
inflate(const Box2d &box) | Box2d | |
inflate(float l, float b, float r, float t) | Box2d | |
intersectWith(const Box2d &r1, const Box2d &r2) | Box2d | |
intersectWith(const Box2d &box) | Box2d | |
isEmpty(const Tol &tol=Tol::gTol(), bool useOr=true) const | Box2d | |
isEmptyMinus(const Tol &tol=Tol::gTol()) const | Box2d | |
isEqualTo(const Box2d &box, const Tol &tol=Tol::gTol()) const | Box2d | |
isIntersect(const Box2d &box) const | Box2d | |
isNormalized() const | Box2d | |
isNull() const | Box2d | |
kIdentity() | Box2d | static |
leftBottom() const | Box2d | |
leftTop() const | Box2d | |
normalize() | Box2d | |
offset(float x, float y) | Box2d | |
offset(const Vector2d &vec) | Box2d | |
offset(const Box2d &box) const | Box2d | |
operator &(const Box2d &box) const | Box2d | |
operator &=(const Box2d &box) | Box2d | |
operator!=(const Box2d &box) const | Box2d | |
operator*(float s) const | Box2d | |
operator*(const Matrix2d &m) const | Box2d | |
operator*=(float s) | Box2d | |
operator*=(const Matrix2d &m) | Box2d | |
operator+(const Box2d &box) const | Box2d | |
operator+(const Vector2d &vec) const | Box2d | |
operator+=(const Box2d &box) | Box2d | |
operator+=(const Vector2d &vec) | Box2d | |
operator-(const Box2d &box) const | Box2d | |
operator-(const Vector2d &vec) const | Box2d | |
operator-=(const Box2d &box) | Box2d | |
operator-=(const Vector2d &vec) | Box2d | |
operator/(float s) const | Box2d | |
operator/=(float s) | Box2d | |
operator==(const Box2d &box) const | Box2d | |
operator|(const Box2d &box) const | Box2d | |
operator|=(const Box2d &box) | Box2d | |
rightBottom() const | Box2d | |
rightTop() const | Box2d | |
scaleBy(float sx, float sy=0) | Box2d | |
set(const Box2d &src, bool normal=false) | Box2d | |
set(const Point2d &p1, const Point2d &p2) | Box2d | |
set(float x1, float y1, float x2, float y2) | Box2d | |
set(const Point2d &p1, const Point2d &p2, const Point2d &p3, const Point2d &p4) | Box2d | |
set(int count, const Point2d *points) | Box2d | |
set(const Point2d ¢er, float width, float height) | Box2d | |
size() const | Box2d | |
swapTopBottom() | Box2d | |
unionWith(const Box2d &r1, const Box2d &r2) | Box2d | |
unionWith(const Box2d &box) | Box2d | |
unionWith(float x, float y) | Box2d | |
unionWith(const Point2d &pt) | Box2d | |
width() const | Box2d | |
xmax | Box2d | |
xmin | Box2d | |
ymax | Box2d | |
ymin | Box2d |