TouchVG framework
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
center
contains
contains
contains
contains
deflate
deflate
deflate
deflate
deflate
empty
get
get
get
height
inflate
inflate
inflate
inflate
inflate
intersectWith
intersectWith
isEmpty
isEmptyMinus
isEqualTo
isIntersect
isNormalized
isNull
kIdentity
leftBottom
leftTop
normalize
offset
offset
offset
operator &
operator &=
operator!=
operator*
operator*
operator*=
operator*=
operator+
operator+
operator+=
operator+=
operator-
operator-
operator-=
operator-=
operator/
operator/=
operator==
operator|
operator|=
rightBottom
rightTop
scaleBy
set
set
set
set
set
set
size
swapTopBottom
unionWith
unionWith
unionWith
unionWith
width
xmax
xmin
ymax
ymin
◆
isEqualTo()
bool Box2d::isEqualTo
(
const
Box2d
&
box
,
const
Tol
&
tol
=
Tol::gTol
()
)
const
判断两个矩形框是否相等
参数
box
另一个矩形框
tol
判断的容差,用到其长度容差
返回
如果相等,则返回true,否则返回false
函数调用图:
通用矢量图形框架
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