TouchVG framework
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
Box2d
center
contains
contains
contains
contains
deflate
deflate
deflate
deflate
deflate
empty
get
get
get
height
inflate
inflate
inflate
inflate
inflate
intersectWith
intersectWith
isEmpty
isEmptyMinus
isEqualTo
isIntersect
isNormalized
isNull
kIdentity
leftBottom
leftTop
normalize
offset
offset
offset
operator &
operator &=
operator!=
operator*
operator*
operator*=
operator*=
operator+
operator+
operator+=
operator+=
operator-
operator-
operator-=
operator-=
operator/
operator/=
operator==
operator|
operator|=
rightBottom
rightTop
scaleBy
set
set
set
set
set
set
size
swapTopBottom
unionWith
unionWith
unionWith
unionWith
width
xmax
xmin
ymax
ymin
◆
contains()
[1/4]
bool Box2d::contains
(
const
Point2d
&
pt
)
const
判断一个点是否在本矩形框内,闭区间,矩形框必须规范化
判断是在本矩形框内或位于矩形框边上。
本矩形框必须规范化。
参数
pt
给定的测试点
返回
如果在本矩形框内或框的边上,则返回true,否则返回false
这是这个函数的调用关系图:
通用矢量图形框架
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