TouchVG framework
Vector2d
add
angle
angle2
angledVector
angleTo
angleTo2
crossProduct
distanceToVector
dotProduct
get
isCodirectionalTo
isCodirectionalTo
isDegenerate
isEqualTo
isLeftOf
isOppositeTo
isOppositeTo
isParallelTo
isParallelTo
isPerpendicularTo
isPerpendicularTo
isRightOf
isUnitVector
isZeroVector
kIdentity
kXAxis
kYAxis
length
lengthSquare
negate
normalize
operator!=
operator*
operator*
operator*
operator*
operator*
operator*=
operator*=
operator+
operator+=
operator-
operator-
operator-=
operator/
operator/
operator/=
operator==
perpVector
projectResolveVector
projectScaleToVector
resolveVector
resolveVector
scaleBy
scaleBy
scaledVector
set
set
setAngleLength
setLength
subtract
transform
unitVector
Vector2d
Vector2d
Vector2d
x
y
◆
perpVector()
Vector2d
Vector2d::perpVector
(
)
const
返回正交矢量, 即逆时针旋转90度,为(-y, x)
函数调用图:
这是这个函数的调用关系图:
通用矢量图形框架
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张云贵
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